Chapter 1 Tier S (★★★★★) ★ Secret Boss

Jevil

The Jester of Chaos

"CHAOS, CHAOS! CATCH ME IF YOU CAN!"

Jevil is the premier secret boss of DELTARUNE Chapter 1. Locked away in Card Castle for discovering the truth of their world, Jevil bombards the bullet board with swirling card suits, dancing scythes, and carousel horses.

HP 3500
ATK 10
DEF 5
Jevil full battle sprite
Location: Card Castle Floor ?????? (Unlocked via Door Key from Malius)
Recommended Party: Kris (Healer/Pirouette), Susie (Attacker), Ralsei (Heal Prayer/Hypnosis)
Gear Check: Chapter 1 End-Game (Spooky Sword / Dainty Scarf / Amber Cards)
⚔ Test in Simulator
✓ Verified Mechanics: DELTARUNE Community Wiki & Verified Speedrun Tactics
⚠️ Non-official fan documentation. Created for strategy, speedrun analysis, and practice reference.

Encounter Victory Rewards

🕊️ ACT / MERCY ROUTE REWARD

Jevilstail

Jevilstail (Armor for anyone: +2 ATK, +2 DEF, +2 Magic)

Pacifist requirement: Tire him with Hypnosis (x9) or Pirouette turns until Ralsei casts Pacify
⚔ FIGHT / VIOLENCE REWARD

Devilsknife

Devilsknife (Weapon for Susie: +5 ATK, +4 Magic, -10% TP cost for Rude Buster)

Violence requirement: Deplete 100% of Enemy HP Bar
DANMAKU MECHANICS

Phase-by-Phase Attack Pattern Breakdown

Every attack in Jevil's arsenal operates on fixed collision and projectile timings. Follow the dodging strategies below to minimize damage taken and maximize TP grazing.

Phase 1

Opening Gambits (Turns 1–5)

Jevil tests your spatial awareness with suit projectiles and dancing spades.

Spade Spiral

Projectile: Spade Projectiles Medium Danger

Trajectory: Spades spawn in concentric spirals expanding outward from the center.

💡
How to Dodge & Graze:

Stay near the bottom corners and orbit clockwise in small circular nudges.

Hearts Bombardment

Projectile: Bouncing Hearts Medium Danger

Trajectory: Four large heart bombs burst into 4 smaller hearts each with varying trajectories.

💡
How to Dodge & Graze:

Keep your soul in the upper horizontal lane and slip through gaps right after explosions.

Club Shocker

Projectile: Expanding Clubs High Danger

Trajectory: Clubs fly in from outside the box and burst into three-way spread shots.

💡
How to Dodge & Graze:

Do not hug the walls! Stay centered and make vertical micro-adjustments.

Phase 2

Chaos Carousel (Turns 6–10)

The battlefield expands as giant carousel animals bob up and down across the screen.

Carousel Horses

Projectile: Undulating Horses & Ducks High Danger

Trajectory: Columns of horses bob vertically while scrolling horizontally at high speeds.

💡
How to Dodge & Graze:

Focus exclusively on your red soul hitbox. Move up and down in sync with the lowest gap.

Devilsknife Dual Spin

Projectile: Spinning Scythes Extreme Danger

Trajectory: Four giant red Devilsknives orbit the arena and crash toward the center.

💡
How to Dodge & Graze:

Remain calm near the bottom edge. Drift into the open quarter circle as knives rotate.

Phase 3

Final Chaos & Desperation (Turn 11+)

Desperation phase where Jevil fills the arena with giant falling scythes and multi-suit storms.

Final Chaos (Mega Scythe)

Projectile: Colossal Falling Scythes Extreme Danger

Trajectory: Giant translucent scythes crash straight down, accompanied by screen flashes and sparks.

💡
How to Dodge & Graze:

Avoid the dead center. Stay near the bottom 20% mark and slip past the final descending blade.

Suit Storm Roulette

Projectile: Mixed Suit Clusters Extreme Danger

Trajectory: Spades, Clubs, Diamonds and Hearts erupt simultaneously with randomized velocities.

💡
How to Dodge & Graze:

Tap arrow keys gently — do not hold keys down. Small taps prevent sliding into trailing bullets.

TACTICAL PLAYBOOK

Recommended Battle Strategies

PACIFIST TACTIC

Tire & Pacify (Mercy Route - Rewards Jevilstail)

Action Priority:
  • Hypnosis (Kris + Ralsei)
  • Pirouette (Kris alone)
  • Heal Prayer (Ralsei)
Turn Rotation:
  1. Turn 1: Kris and Ralsei cast Hypnosis (requires 32% TP). Susie DEFENDs to generate TP.
  2. Turn 2: If TP is below 32%, have Kris use Pirouette while Ralsei DEFENDs and Susie attacks or heals.
  3. Track Pirouette turn count! Turn 2 lowers Jevil DEF, Turn 7 raises ATK, Turn 9 heals party member.
  4. Once Jevil is TIRED (after ~9 Hypnosis equivalents), Ralsei immediately casts Pacify for the victory.
FIGHT TACTIC

Rude Buster Assault (FIGHT Route - Rewards Devilsknife)

Action Priority:
  • Susie Rude Buster
  • Kris Attack
  • Ralsei Heal Prayer
Turn Rotation:
  1. Susie is your primary damage carry. Equip Spooky Sword or Brave Ax on Susie.
  2. Kris and Ralsei DEFEND on turn 1 to gain 32% TP immediately.
  3. Unleash Susie’s Rude Buster every single turn you reach 40% TP.
  4. Keep Kris attacking and Ralsei on emergency healing with Dark Burgers or Heal Prayer.

🎒 Recommended Item Loadout & Healing Priority

Do not enter the encounter with empty slots. Stock up on these items before initiating combat:

  • ✦ Top Cake (Full party 160 HP heal - save for Phase 3)
  • ✦ Revive Mint (Revives downed ally with max HP)
  • ✦ Dark Burgers (40 HP heal - buy 6+ from Seam)
  • ✦ ChocDiamond / HeartsDonut (Heals Susie/Ralsei for extra)
SURVIVAL WARNINGS

Most Common Player Mistakes & Traps

Community speedrun analytics show over 75% of wipes on Jevil occur due to the following four errors:

#1

Panic-holding movement keys during the Carousel attack, smashing directly into descending horses.

#2

Forgetting that Ralsei has low HP and gets one-shot if unbuffed. Always equip Amber Card or White Ribbon on Ralsei.

#3

Using Pirouette on Turn 7 (which sharply increases Jevil’s damage output). Defend or Hypnosis instead on Turn 7.

#4

Greeding for TP grazes when on under 30 HP instead of playing safe at the box perimeter.

SPEEDRUN REFERENCE

High-Level Demonstration Video

Watch frame-precise dodging lines and turn rotations in this high-quality community run: