Susie Guide: Stats, Rude Buster & Story Arc
From a chalk-munching classroom bully to the fiercest, most loyal guardian of the Lightners, Susie is the emotional core and primary heavy-hitter of DELTARUNE. Here is the definitive gameplay guide covering Susie's combat growth, spell formulas, optimal equipment, and character development through Chapter 5.
1. Base Stats & HP Scaling
Susie possesses the largest starting HP pool and highest physical attack ceiling in the party:
| Chapter Milestone | Base HP | Base ATK | Base DEF | Base Magic |
|---|---|---|---|---|
| Chapter 1 Start | 110 | 14 | 2 | 1 |
| Chapter 2 Cyber World | 140 | 17 | 3 | 2 |
| Chapter 3 TV Kingdom | 170 | 20 | 4 | 3 |
| Chapter 4 Sanctuary | 200 | 23 | 5 | 4 |
| Chapter 5 Flower Kingdom | 230 | 26 | 6 | 5 |
2. Spells Breakdown: Rude Buster & Ultimate Heal
Rude Buster (Costs 50% TP)
Susie's signature offensive technique delivers a devastating surge of concussive dark energy.
- Damage Formula: Calculates from both physical ATK and MAG. Hitting the Confirm button precisely when the projectile impacts the target deals 20% bonus critical damage.
- Red Buster: During specific story encounters (such as King and Queen), Kris and Susie coordinate to upgrade this into Red Buster, dealing massive double damage for 60% TP.
Ultimate Heal
Introduced in Chapter 2 through Susie’s determination to protect her friends:
- Healing Output: Scales strictly with Susie's Magic stat (healing roughly 30–65 HP).
- While Ralsei's Heal Prayer is more cost-efficient, Susie’s Ultimate Heal saves lives during intense secret boss phases when Ralsei is downed.
3. Weapon Progression: From Mane Ax to Rosethorn Whip
| Weapon Name | Chapter Obtained | Stats | Special Trait |
|---|---|---|---|
| Mane Ax | Chapter 1 Default | +0 ATK | Starting weapon |
| Brave Ax | Chapter 1 Shop | +2 ATK | Purchased from Seam |
| Devilsknife | Chapter 1 (Jevil Defeat) | +5 ATK, +5 Magic | Reduces Rude Buster TP cost by 10% |
| Auto Axe | Chapter 2 Cyber City | +6 ATK | High physical burst |
| Rosethorn Whip | Chapter 5 (Pink Defeat) | +14 ATK | Adds bleeding damage over time |
4. Character Arc by Chapter (Chapters 1–5)
- Chapter 1: Susie initially refuses commands, attacks peaceful enemies on sight, and briefly allies with Lancer before discovering the meaning of genuine friendship.
- Chapter 2: Embraces heroism, forms a heartwarming bond with Noelle, and demonstrates selflessness during Queen's mech crisis.
- Chapter 3 & 4: Deepens her bond with Kris, questioning the strange nighttime occurrences and standing firm against the creeping corruption.
- Chapter 5: Confronts Asgore in the Flower Castle, demanding answers while shielding Kris from the psychological toll of the dark fountains.
Frequently Asked Questions
-
Can Susie participate in ACT commands?
Yes. Starting in Chapter 2, Kris can direct Susie to use S-Action, allowing her to intimidate, compliment, or hum along to raise enemy Mercy alongside Kris.
-
What happens to Susie on the Weird Route?
During the alternate path, Susie is deliberately kept separated from Kris during critical acts, unaware of the grim actions taking place behind the scenes until the aftermath.